// Created by Crowbar 0.71
====== File Size ======
	1,685,651
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 871 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	872 - 2,823 theMdlFileData.theBones 8
	2,824 - 3,835 theMdlFileData.theAttachments 11
	3,836 - 3,847 theMdlFileData.theHitboxSets 1
	3,848 - 3,855 [ERROR] Unread bytes (non-zero) [ 02 03 00 06 04 07 05 01 ]
	3,856 - 4,039 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 2
	3,857 - 3,860 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	3,861 - 3,863 anAnimationDesc.anAnimation [@idle_seq] alignment [ 10 00 00 ]
	3,864 - 3,948 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 0A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	3,949 - 3,952 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list)
	3,953 - 3,955 anAnimationDesc.anAnimation [@attack_seq] alignment [ 10 00 00 ]
	3,956 - 4,239 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	4,240 - 4,703 theMdlFileData.theSequenceDescs 2
	4,704 - 4,735 [idle_seq] aSeqDesc.theBoneWeights 8
	4,736 - 4,737 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	4,738 - 4,739 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	4,740 - 4,979 [attack_seq] aSeqDesc.theEvents 3
	4,980 - 4,981 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	4,982 - 4,983 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	4,984 - 5,031 theMdlFileData.theBodyParts 3
	5,032 - 5,179 aBodyPart.theModels 1
	5,180 - 5,475 aBodyPart.theModels 2
	5,476 - 5,771 aBodyPart.theModels 2
	5,772 - 6,003 aModel.theMeshes 2
	6,004 - 6,119 aModel.theMeshes 1
	6,120 - 6,235 aModel.theMeshes 1
	6,236 - 6,239 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	6,240 - 6,591 theMdlFileData.theTextures 8
	6,592 - 6,595 theMdlFileData.theTexturePaths 1
	6,596 - 6,675 theMdlFileData.theSkinFamilies 5
	6,676 - 6,729 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	6,730 - 6,731 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	6,732 - 7,847 [ERROR] Unread bytes (non-zero) [ 08 00 00 00 40 00 00 00 60 00 00 00 80 00 00 00 E0 00 00 00 60 ... ]
	7,848 - 7,848 aTexturePath = 
	7,849 - 7,876 theNameCopy = "weapons\mgl_at\w_mgl_at.mdl"
	7,877 - 7,883 theSurfacePropName = "weapon"
	7,884 - 7,896 aBone.theName = "ja_c_propGun"
	7,897 - 7,908 aBone.theName = "weapon_bone"
	7,909 - 7,919 aBone.theName = "def_c_base"
	7,920 - 7,935 aBone.theName = "def_c_proscreen"
	7,936 - 7,948 aBone.theName = "muzzle_flash"
	7,949 - 7,954 aBone.theName = "shell"
	7,955 - 7,964 aBone.theName = "l_hand_ik"
	7,965 - 7,974 aBone.theName = "r_hand_ik"
	7,975 - 7,986 anAttachment.theName = "CAMERA_BASE"
	7,987 - 7,993 anAttachment.theName = "CAMERA"
	7,994 - 8,000 anAttachment.theName = "L_HAND"
	8,001 - 8,007 anAttachment.theName = "R_HAND"
	8,008 - 8,019 anAttachment.theName = "SWAY_ROTATE"
	8,020 - 8,038 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	8,039 - 8,048 anAttachment.theName = "proscreen"
	8,049 - 8,056 aHitboxSet.theName = "default"
	8,057 - 8,066 anAnimationDesc.theName = @idle_seq
	8,067 - 8,078 anAnimationDesc.theName = @attack_seq
	8,079 - 8,087 aSeqDesc.theName = "idle_seq"
	8,088 - 8,099 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	8,100 - 8,110 aSeqDesc.theName = "attack_seq"
	8,111 - 8,132 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1"
	8,133 - 8,155 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	8,156 - 8,164 aBodyPart.theName = "w_mgl_at"
	8,165 - 8,184 aBodyPart.theName = "mgl_side_attachment"
	8,185 - 8,213 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_at"
	8,214 - 8,249 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_at_skin31"
	8,250 - 8,287 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_at_prime_01"
	8,288 - 8,325 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_at_prime_02"
	8,326 - 8,363 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_at_prime_03"
	8,364 - 8,392 aTexture.thePathFileName = "models\weapons\mgl_at\ris_at"
	8,393 - 8,433 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	8,434 - 8,468 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_sight_at"
	8,469 - 1,685,650 [ERROR] Unread bytes (non-zero) [ 00 00 00 10 00 00 00 00 00 00 00 01 00 00 00 C3 6A 21 DB 98 03 ... ]
	1,685,651 - 1,685,651 END OF FILE + 1 (File size)
========================
